Operation Neptune Wrath

QRF NEPTUNE will launch from South Cape Station by RHIB to stop the final fielding cycle of two unmanned SEDNA submarines before they are armed with SLBMs. The operation runs in three phases: seize control of the submarines at the naval base, kill the submarine commander at the airfield, and demolish the torpedo and missile stockpile at Shark Base.

Brief
South Cape Station, 2057 hours
Insertion
RHIB combat-diver deployment with demolition and communications specialists
Threat
Two unmanned SEDNA submarines en route to SLBM arming at Shark Base
Finish
RTB South Cape Station once subs are diverted and ordnance is destroyed

Operative JASPER has confirmed that the Wolves are entering the final exercise cycle for the SEDNA submarines, previously spotted in the Bering Sea near Alaska. The two remote-controlled craft are heavily modified Akula-platform derivatives capable of carrying ballistic missiles with reach into the continental United States.

IMINT shows the submarines are still unarmed and currently 43 klicks south of Auroa, moving slowly toward Shark Base for SLBM loading. The narrow window is now: seize the control chain before the boats are armed, kill the commander who just arrived in theater, and destroy the stored submarine ordnance before the system goes live.

  • Phase 1 Launch from South Cape Station by RHIB, hit the Sentinel Corp. Naval Base, secure the control terminal in the communications building, and redirect the submarines to Grid 58039 for the POSEIDON recovery team.
  • Phase 2 Shift by RHIB to NBAA, eliminate the submarine commander and his security detail, and reopen the airfield for local allied rebel control.
  • Phase 3 Assault Shark Base, conduct exploitation, and destroy every torpedo and ballistic missile staged for the SEDNA boats with C4 before they can be loaded.

The boats are still unarmed. Once Shark Base completes the SLBM integration, the threat profile changes from recoverable to strategic launch risk. Alpha must happen fast enough to keep POSEIDON in play.

The RHIB remains the primary transportation method for the full operation. The team should think in terms of a continuous maritime strike chain, not disconnected inland raids.

Shark Base is the decisive denial point. If the team gets lost or slow inside the facility, the last phase drags and the whole strategic window narrows. Internal familiarity matters more here than raw speed.

Alpha

Sentinel Corp. Naval Base

Secure the base, gather intelligence, access the submarine control terminal, redirect the SEDNA boats to Grid 58039, and notify POSEIDON for recovery.

Bravo

Naval Base Auroa Airfield

Kill the submarine commander and his security detail after their helicopter arrival, then hand the airfield back to the local allied rebel element.

Charlie

Shark Base

Secure the base, exploit the site, and destroy every torpedo and ballistic missile intended for the submarines using C4.

Operation Neptune Wrath overview
Sentinel Corp Naval Base reference
Naval base auxiliary reference
NBAA airfield reference
Airfield support reference
Shark Base reference
Shark Base support reference
Shark Base interior quick guide
Operation Neptune Wrath tacmap

Tacmap

South Cape Station launch reference with the RHIB route and all three objective areas: the Sentinel Corp. Naval Base, Naval Base Auroa Airfield, and Shark Base.